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141. Warp Disruptors and Scan res - in Player Features and Ideas Discussion [original thread]
Originally by: Fullmetal Jackass Edited by: Fullmetal Jackass on 04/02/2009 14:48:27 Originally by: Tai Paktu To the point about not camping regional gates, that's all well and good except for the fact that a lot of the regiona...
- by Tai Paktu - at 2009.02.04 21:52:00
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142. Anchorable ship - small gang HQ - in Player Features and Ideas Discussion [original thread]
Originally by: Hugh Ruka Originally by: Grarr Dexx Oh no, our titan was tackled, let's bring our deployable pos ship. BAM, titan away. I do not quite follow ... care to explain ? He's pointing out the posibility that this a...
- by Tai Paktu - at 2009.02.04 21:36:00
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143. Non-PvP Player Corps - in Player Features and Ideas Discussion [original thread]
Originally by: State Security Didn't take long for the low-brows to post, sorry kiddies, I'll play EVE any way I like and you do the same mkay? Now then, perhaps a bonus to production or a lower tax rate could also be done as a incentive...
- by Tai Paktu - at 2009.02.04 21:22:00
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144. Female Corpse - in Crime and Punishment [original thread]
I'm not even sure what I just read, but I'm fairly certain I lost brain cells while doing so.
- by Tai Paktu - at 2009.02.04 06:24:00
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145. We are looking for some serious scary merc types! - in Crime and Punishment [original thread]
Internet spaceship mercenaries are srs business.
- by Tai Paktu - at 2009.02.04 05:59:00
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146. Alt Account Required? - in EVE New Citizens Q&A [original thread]
To echo, not required. But it's hard to deny that the game rewards those who have multiple accounts. By that I mean it can be easier to do a whole host of things. Luckily, you can pay for accounts using in-game currency.
- by Tai Paktu - at 2009.02.04 03:24:00
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147. pirates and self destructing.... - in EVE New Citizens Q&A [original thread]
A self-destruct will destory all modules fitted, all cargo and will deny the pirate the killmail. It also takes 2 minutes to complete and gives a very visible warning that you're trying to do it. Most of the time, if you're being ransomed (and ...
- by Tai Paktu - at 2009.02.04 03:18:00
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148. (Long read) Taking on Apocs with Rifter, Part 1. - in Crime and Punishment [original thread]
Your thread, it's a good thread.
- by Tai Paktu - at 2009.02.03 20:40:00
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149. Chasing low sec titans - in Crime and Punishment [original thread]
Does anyone remember when C&P actually had good posts in it?
- by Tai Paktu - at 2009.02.03 20:32:00
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150. The matter of Zombie Queen Jamyl Sarum - in Intergalactic Summit [original thread]
Originally by: Stitcher zombie, divine, she's the one with the giant fleet-destroying gun. The man speaks the truth. At the end of the day, right, wrong or amoral; it's your 'calibre' that determines the outcome.
- by Tai Paktu - at 2009.02.03 19:10:00
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151. Warp Disruptors and Scan res - in Player Features and Ideas Discussion [original thread]
Originally by: Fullmetal Jackass Maybe you should spend more time securing the assests in you space then camping the regional gates? Maybe this is working as intended? This is a good suggestion that addresses the OP's problem... if he...
- by Tai Paktu - at 2009.02.03 18:45:00
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152. Supergates, 0.0 high sec idea - read and be mature - in Player Features and Ideas Discussion [original thread]
Originally by: Astria Tiphareth I'm not sure what's more amusing - the replies, or the fact that everyone seems to have missed that all that 'missing traffic' is already gone, due primarily to jump bridges and jump freighters. They do exac...
- by Tai Paktu - at 2009.02.03 05:51:00
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153. Fluctuating Security Status - in Player Features and Ideas Discussion [original thread]
Moar Armageddon Days.
- by Tai Paktu - at 2009.02.03 05:47:00
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154. Dude! My drones just went Rouge! - in Player Features and Ideas Discussion [original thread]
Was going to point out griefing potential, has already been done so will now insert comedy option. I, for one, welcome our rogue drone overlords.
- by Tai Paktu - at 2009.02.03 05:42:00
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155. Supergates, 0.0 high sec idea - read and be mature - in Player Features and Ideas Discussion [original thread]
Yes, let's reduce the traffic through low sec systems further. That will undoubtedly improve the game experience. I have shelved my ego. I am thinking logical. This idea is terrible. Now you shelve your ego and think logically. As opposed to, y...
- by Tai Paktu - at 2009.02.02 04:06:00
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156. Do people gank freighters? - in EVE New Citizens Q&A [original thread]
Short answer, yeah. It used to happen a lot more frequently before the suicide ganking nerf a few months back. But if you have a couple bil in your freighter, or do a route regularly with high value cargo, expect that eventually someone will try....
- by Tai Paktu - at 2009.02.02 03:54:00
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157. Impressions of first lvl 2 missions - in EVE New Citizens Q&A [original thread]
If you insist on using the Moa, try something like [Moa, Moa - lvl 2s] Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II 10MN Afterburner II Medium Shield Booster II Heat Dissipation Field II Ballis...
- by Tai Paktu - at 2009.02.02 03:47:00
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158. Ore Thieves Should be open targets for whole corp - in Crime and Punishment [original thread]
If I weren't -10, I would flip your can just for this atrocious troll attempt.
- by Tai Paktu - at 2009.02.02 03:31:00
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159. The cloack warp trick - in Crime and Punishment [original thread]
Originally by: Kyros Proxima The Cloak-Warp Trick 1) Cloak 2) Warp 4) ??? 5) Profit! STOP TELLING THEM THE SEKRIT!
- by Tai Paktu - at 2009.01.29 19:00:00
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160. Known Spy corp and flipper corp. - in Crime and Punishment [original thread]
SPAIS!?
- by Tai Paktu - at 2009.01.29 04:19:00
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